In the past 18 years, Richard Arroyo has become known for his talent, versatility and imagination in many of the entertainment fields including feature films, animation, video games and  television. By 2011, Richard joined,  being one of the  responsible for creating and developing  the games, rigging, motion capture and creature programs. In 2012 he became a member of the  Visual Effects Society for his expertise and professionalism in the field of Visual Effects, Animation and Games.  Since 2013, he help create two major events held within north america (EffectsMTL & Pixel Animation) and is know to speak at many other events around the world.  

Previously, Richard spent six years  working in California as an Art Lead, Animation Supervisor, Lead Animator, or Animator. During his journey as an artist, he has worked on notable projects such as Splinter Cell, Prince of Persia, Karateka, Thor, RainBow Six,  Aliens, FarCry and Oddworld Soulstorm...

As of August 2016, he holds the titles of  Animation Studio Director at Gameloft, Partner & Head of Games at, Programs Director at Pixel Animation, and as an Animation Instructor at Dawson College. He also know to  consults, trains, speaks and frequently present lectures and workshops worldwide at various events.

Sharing his expertise around the world.


Creator of iAnimate Games


Bring projects to light.


Studio Director



Teaching the art and science

iAnimate, effectsMTL & Pixel Animation

Animation Studio Director at Gameloft

@Copyrights by Richard Arroyo